Working at

  • Responsible for 4 teams and 12 live game titles.

  • Collaborated with feature stakeholders, designers, product owner, art director and engineers from start to finish.

Figma

  • Established the companies workflow in Figma

  • Kept the design system up to date team wide with current and evolving feature addition.

Design System

  • Created to keep consistency through all game title mock ups.

  • Managed the evolving designs system as features and products changed.


Organization

  • By color coding the files in Figma, it enabled friction free collaborating with the dev team.


Figma tutorial

  • To keep consistency through all game title mock ups.

  • Created and managed all final designs system assets.

  • Issue:

    • Advertise the companies other titles but also reserve a place for banner ads.

  • Resolution:

    • Brought in the games icon on the lower hub which opened up a scrollable menu of current titles.

    • Reserved a location on the top header to cycle through banner ads.

Events hub new feature

  • Issue:

    • Players needed a place to access multiple features.

  • Resolution:

    • Created a home page for the eventhub where new features could be introduced to the players.

    • While accessing the eventhub did not interfere with the core game loop.

User flow

Portrait and landscape improvements

Old Layout


Objective header feature

Visual iterations